Twelve toys have been picked as finalists for the National Toy Hall of Fame (National as in American). Two or three will be inducted in November after a national committee reviews the selections. Who would you vote for?
Bubble Wrap. Created by accident in 1957 by two engineers who were attempting to develop a new kind of wallpaper.
Colouring Book. New York printer McLoughlin Brothers is credited with inventing the books that have enjoyed renewed popularity lately thanks to adult-oriented versions featuring complex designs.
Clue. The game that invites players to solve a murder remains a best-seller nearly 70 years after its release.
Dungeons & Dragons. The 1970s role-playing game featuring imaginary worlds of magic and monsters influenced today’s computer game industry.
Fisher-Price Little People. A wooden version first rode the Safety School Bus in 1959. The brightly painted figures were given arms and legs in the 1990s.
Nerf. The foam balls safe enough to throw indoors were first produced in the 1960s.
Pinball. The machines have long been a mainstay at bars, amusement parks and arcades, with players using flippers to launch steel balls through mazes.
Rock ‘Em Sock ‘Em Robots. Competitors throw mechanical punches in an effort to knock the block off of their opponent’s boxer.
Swing. Found in ancient cave drawings in Europe and ceramic vases from Greece – and in playgrounds and backyards everywhere.
Transformers. Hasbro’s shape-changing action figures are featured in comic books, games, breakfast cereal and movies, the latest of which is due out in June.
Uno. The 1971 game where players dispose of the cards in their hands has sold steadily for more than four decades.
Care Bears. Began as a line of greeting cards in the early 1980s but evolved into a brand whose bears star in storybooks, television shows and games.